One local rule — constraints relaxing into agreement — is enough to grow organisms that build themselves, minds that decide (chess and otherwise), and the cosmic structure they’re made of. Every tile below is a simulator that runs in your browser. Same engine, different bodies.
Systems that assemble and maintain their own bodies. Here the labeling rule is the metabolism — a form that grows, grooms, repairs and reproduces itself, with no controller outside the tissue.
A little 2-D world that grows itself — grazers, hunters & relaxation-labeled biomes. Built with Elbie.
ecosystemA self-relaxing organism that grows, grooms & reproduces itself — as a simplicial mesh and a 2-D grid.
autopoiesisThe autopoiesis organism, ported to Roblox & Minecraft (plus a Python mockup).
playableGrowing-graph morphogenesis — one cell relaxes into a whole patterned body.
morphogenesisDecision-driven form repair — the body re-patterns itself, no scalpel.
morphogenesisBioelectric pattern formation as constraint relaxation — HRL × Levin.
bioelectricHigher-order relaxation on a growing 3-D simplicial complex.
topologyHigher-order networks in 2-D — where triangles see what pairs cannot.
topologyReal and toy wiring diagrams relaxed into function. Feed in a stimulus and watch structure alone decide where the activity flows — a nervous system as a field settling into agreement.
The real C. elegans connectome, labeled into functional communities.
real dataTrinary relaxation: sensory → interneuron → motor on the real wiring.
real dataA self relating itself to itself — the smallest possible mind.
conceptAxioms of Regard — a conservation law for looking, on a live, relaxing network of quantum reference frames.
conceptEndless tiny creeks braid into a soft, breathing cell membrane around a warm divine core — the membrane, not the wall.
meditationStrategy as artificial life of the mind: engines that reason by relaxation instead of search, learn a player’s move-logic from their games, and spend a clock the way a living thing spends energy.
A mind grown one dimension at a time from a single style seed.
cognitionA move engine that reasons by relaxation, not search — and explains its plan.
engineThe human edge in 15-second chess: entropy-gated premoves that beat the clock.
real gamesLearn a player’s move-logic from their games — the mind inside the moves.
real gamesPlay-style as a second authentication factor — you are how you play.
conceptTactical role labeling, live — a game scored as music.
liveLife needs a universe to happen in. The same rule condenses matter into webs, halos and thresholds — the pre-biotic genesis, mostly on real astronomical data, honestly framed.
Cosmic structure condenses from a single rule — the origin of Project Genesis.
simulationThe seven days of Genesis, built block by block — an isometric voxel diorama with a hotbar of days. The coloring-book version.
voxelThe same seven days rendered by a hand-written ASCII voxel engine — a rotating 3-D diorama, quaternion camera slerping between the days. After David Harrison.
ascii engineThree fantastical biomes on the same ASCII voxel engine — Terraformer, Floating Isles & the Deep Reef. One universe, three doors; Gooblets graze, Zappies orbit.
worlds hubA cold drifting stone hatches into a living world across seven epochs — core, sky, seas, twin suns, bloom, swarm, hum.
ascii engineA levitating sky-archipelago that builds itself — anchor stone, rising isles, skyfalls, mushroom groves, crystal spires & a lantern festival.
ascii engineA bioluminescent deep grown tide by tide — trench, thermal vents, coral, kelp towers, anglerlights, jellyfolk & the glow tide.
ascii engineA chess game as a living voxel terrain — the HRL influence field becomes elevation (water on the contested seam), each piece tinted by its relaxed tactical role. Step move by move; the same core.js exports to Minecraft & Roblox.
hrl · voxelYour game played by its narration characters — each piece the real emoji glyph rebuilt as a 3-D voxel standee (🦁🐲🏰🤴👸🦏), tracked from its home square, with cast-voiced narration. Steps move by move on a solid isometric board.
emoji voxelsThe grid has you. A real 10-minute game rendered as a neon voxel city — cyan towers are Underground-held, magenta is Authority-held, and the contested seam floods green. Every piece is a netrunner (🔥 HOTLANTA.h, 👾 QUEEN.EXE) or an agent (🎩 The Architect), narrated move by move in falling code.
neon voxels25,000 SDSS galaxies, relaxation-labeled into void, filament & cluster.
real dataA cosmic web grown from the real ΛCDM matter power spectrum.
simulation165 real galaxy rotation curves — the gap with no light behind it.
real dataThe Radial Acceleration Relation, from 3,343 real measurements.
real dataThe clog, tested dynamically — and an honest null result.
null resultA tetrahedral ontology — a conjecture: dark matter as the noise.
conjecture1·2·3·4 — Troolean relaxation climbing one dimension at a time.
conceptThe engine itself, and where it touches the world — forecasts that beat every single model, humanitarian mapping, the maths underneath, and a wearable on real data.
An adaptive econometric ensemble that beats every single model.
real dataMalaria & waterborne-disease mitigation — labeling a watershed.
public healthA rigorous, honestly-bounded essay on the engine’s ethos.
essayFrustrated constraints — where the 2-simplex sees what pairs cannot.
conceptWearable accelerometer → body-position labeling, on measured motion.
real dataWalk any dataset as a Minecraft-like world — a zero-dependency WebGL voxel engine. Fly through the real body-position cloud, misclassifications flagged, over a live bandoneón tango.
voxel engineA dataset you can read — a rotating ASCII voxel board where every tile's letter is its category. The body-position cloud, its three classes tiling as E·A·T.
typographic vizThe board gains a fourth dimension: the letter is the predicted class, the 4th axis is the truth. Rotating through 4-D, misfiled tiles drift into the wrong layer, glowing red.
4-D viz